As a founding partner of LabKey, I was involved in crafting how the company would serve its scientific customers, and early on we decided on a model that was open source, with free installation and helped scientists to cultivate their own brands. When I left LabKey in 2008 to start work on Skyline, the now popular software for analysis of targeted mass spectrometry, I hoped to one day build a server-side component for Skyline on LabKey Server. It took over 3 years, but in 2011 the MacCoss lab at UW Genome Sciences started work on the “targetedms” LabKey module, which we branded Panorama.
Nearly 7 years later, Panorama is used by hundreds of labs worldwide via panoramaweb.org, a hosted instance of LabKey Server running Panorama, as well as on-premise at some of the world’s largest pharmaceutical companies. Working in partnership with LabKey on Panorama has both accelerated our own development efforts and also made our team feel more elastic, with LabKey developers stepping in to create new features and areas for us when funding has allowed. This presentation will focus on how the partnership between the MacCoss Lab and LabKey functions and share insights on making the most of a partnership with LabKey building on LabKey Server.
Speaker Bio: Brendan worked at Microsoft for 8 years in the 1990s where he was a lead developer and development manager for the Visual C++/Developer Studio Project. Since leaving Microsoft, Brendan has been the Vice President of Engineering for Westside Corporation, Director of Engineering for BEA Systems, Inc., Sr. Software Engineer at the Fred Hutchinson Cancer Research Center, and a founding partner of LabKey Software. In this last position he was one of the key programmers responsible for the Computational Proteomics Analysis System (CPAS), made significant contributions to the development of X!Tandem and the Trans Proteomic Pipeline, and created the LabKey Enterprise Pipeline. Since August, 2008 he has worked as a Sr. Software Engineer within the MacCoss lab and been responsible for all aspects of design, development and support in creating the Skyline Targeted Mass Spec Environment and its growing worldwide user community.